Game by fickleheart
Game & Character Design
Programming
2D/3D Visuals
Audio
Maps & Textures
Programming Assistance:
twi
Design Assistance:
Eldog
tealsummernights
twi
Additional Testing:
PencilVoid
Zangolf
Shaders used:
Unity-Chan Toon Shader 2.0 (© Unity Technologies Japan/UCL)
roystan.net Outline Shader
Fonts used:
Projects (http://fenotype.com)
Troglodyte (https://www.dafont.com/apostrophic-labs.d128)
DustHome (http://www.kuzumi.net)
Some textures from:
Poly Haven (https://polyhaven.com)
Uses InputManager (https://github.com/daemon3000/InputManager)
Distributed under the terms of an MIT-style license:
The MIT License
Copyright (c) 2014-2020 Cristian Alexandru Geambasu(daemon3000@hotmail.com)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Built in Unity
Thank you for trying this early demo of the game! I hope this gives you a good impression of what's to come. -fickle